|
Post by cbass on Jun 9, 2017 15:19:17 GMT -6
Hello, I've been having some trouble with the orange ghost prm (yapoo1.prm), the ghost instantly disappears when I flash my light on them. I overheard that it's the function "mLightBindFrame" that controls the amount of frames that the ghost is vulnerable to your vacuum. But, no matter how high I put it(999) it never changes anything. I'm obviously doing something wrong, but I don't know what. If there is a fix please let me know, I want to learn more!
THANKS!
|
|
|
Post by lmfinishgamer on Jun 9, 2017 19:55:02 GMT -6
I know why that's happening, it isn't your fault actually. Are you using Spacecats' Parameter Editor? If yes, then I'm almost 100% sure you are using the version 0.7 (the one that had float value bugs leading to corruption of some parts of the parameter). Your only choices would be 1. Trying to contact spacecats to get the latest version (0.8); / 2. Using a hex editor itself to edit the parameter file.
|
|
|
Post by cbass on Jun 15, 2017 15:01:20 GMT -6
I know why that's happening, it isn't your fault actually. Are you using Spacecats' Parameter Editor? If yes, then I'm almost 100% sure you are using the version 0.7 (the one that had float value bugs leading to corruption of some parts of the parameter). Your only choices would be 1. Trying to contact spacecats to get the latest version (0.8); / 2. Using a hex editor itself to edit the parameter file. Yeah I figured it out a couple days ago, I think you told me in the comment section of tech Mario's tutorial that lmtalk was dead (I'm LMBeta just saying) glad to see its revived. Yeah I've been hex editing so far everything is going good I found a interesting discovery I accidentally made a "Realistic Ghost" I adds to the creepiness vibe that Luigi's mansion vaguely represents. He looks like a 10 ft tall monster. This happened after trying to change the color of Nevielle. I've also noticed that there is a 100 hp cap on portrait ghost is that by passable or hard coded?
|
|
|
Post by lmfinishgamer on Jun 15, 2017 15:58:20 GMT -6
1. Good to see that you figured that thing out. 2. I don't remember replying such thing to you, but I think I did to someone else lol. 3. Hmmmmmmmm, what specific parameters you have modified and to what value you modified it to? 4. No; according to Gambit, much like King Boo, portrait ghosts also have a hardcoded HP value. Searching for the equivalent of 100 in hex and changing it to your desired value would technically fix that cap.
|
|